Get LipSync Pro in the Back to School Sale!

Rhys Clarke | Announcements | 10/09/2017 |
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LipSync Pro is 30% off from now until the 17th of September!

Comments

  • Yosuke Tani | 28/09/2017 - 13:16 | Reply

    Hi
    I downloaded your LS pro.
    That might be great item.

    When I enter the Start Bottun after opened clip editor, it always freeze.
    How should I do?
    OS is MAC, Unity Version is 17,1,1f1
    I have got SOX already.

    Best Regard
    Yosuke Tani

  • Liam | 16/02/2016 - 04:21 | Reply

    I was curious, since LipSync is using MS SAPI, does LipSync support all 49 American English phonemes that SAPI identifies? If not, can it be extended to?

    And, I use an object’s transform vector to drive the blending between various shapes, can I easily replace the phoneme -> blendshape value with the driving object’s transform position?

    cheers
    – L

    • Rhys Clarke | 16/02/2016 - 13:11 | Reply

      Hi Liam,
      LipSync only supports the basic 10 phonemes of the Preston Blair series, as this is usually enough for animation. It is possible to add additional phonemes already, but it’s not really advised as it would break compatibility with existing files and the built-in presets. It’s something I will look into adding in the future though! The SAPI aspect is also secondary, really, and is actually being replaced soon with a different speech recognition system.

      LipSync also has built-in support for using transforms instead of blendshapes, so there shouldn’t be any extra work required for that!

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